Mobile Applications became a hype over the last years. User acceptance is still an important success factor for those apps regardless whether they focus on business or consumers. Therefore, delivering prototypes in very early stages of the project proved to overcome major usability flaws and prototypes are also proved to be a good communication tool among the different stakeholders within the development lifecycle. Different software tools for developing and designing prototypes are available. This book outlines the important requirements for developing mobile apps and compares well known prototyping tools (Balsamiq, Axure, Fireworks and Paper Prototypes) regarding their appropriateness for creating prototypes of mobile apps in different stages of the app’s life cycle. The book does not only focus on theory. One examplary prototype is used with all the mentioned tools to visualize differences and unique features. The book is not intended to be a documentation or training book for the software products. Moreover, it is supposed to give a comprehensive introduction into prototyping for mobile apps and deliver decision criteria for the employment of powerful tools for prototyping. So the book addresses interaction designers, developers and project managers.
- Veröffentlicht am Dienstag 30. April 2013 von Steinbeis-Edition
- ISBN: 9783943356458
- 234 Seiten
- Genre: Gesellschaft, Politik, Sachbücher, Sonstiges, Wirtschaft